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Pablo Garcia Garcia

Pablo Garcia Garcia

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Pablo Garcia Garcia
Over the past years, my journey as a 3D Game Artist has evolved through rigorous refining of workflows, from high-poly sculpting to PBR texturing. Driving each project is a commitment to optimization and functionality, ensuring seamless integration within game environments in Unreal Engine 5. This dedication, coupled with a persistent pursuit of industry innovations, fuels my professional odyssey in the dynamic landscape of game art.